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Players, usually up to eight, play against the house represented by the croupier also called the dealer, who spins the rulete wheel and handles the wagers and payouts. More wheel info
Each player buys-in a different colored chips so their bets don't get mixed up. At the end of play, if you won, you exchange back the colored chips with cash chips. These are special chips with the value amount imprinted on them. There are several denominations in various colors. You then take these chips to the cash desk where they will give you actual cash money in exchange.
To play roulette, you place your bet or bets on numbers (any number including the zero) in the table layout or on the outside, and when everybody at the table had a chance to place their bets, the croupier starts the spin and launches the ball. Just a few moments before the ball is about to drop over the slots, the croupier says 'no more bets'. From that moment no one is allowed to place - or change - their bets until the ball drops on a slot. Only after the croupier places the dolly on the winning number on the rulete table and clears all the losing bets you can then start placing your new bets while the croupier pays the winners. The winners are those bets that are on or around the number that comes up. Also the bets on the outside of the layout win if the winning number is represented.
On a single zero rulete table the house advantage is 2.7%. On a double zero table it is 5.26% (7.9% on the five-number bet, 0-00-1-2-3). The house advantage is gained by paying the winners a chip or two (or a proportion of it) less than what it should have been if there was no advantage.
A rule applied to even-money bets only, and by some casinos (not all). When the outcome is zero, some casinos will allow the player to either take back half his/her bet or leave the bet (en prison = in prison) for another spin. In the second case, if the following spin the outcome is again zero, then the whole bet is lost.
The la partage rulete rule is similar to the en prison rule, only in this case the player loses half the bet and does not have the option of leaving the bet en prison for another spin. This refers to the 'outside' even-money bets Red/Black, High/Low, Odd/Even and applies when the outcome is zero. Both the La Partage and the En Prison rules essentially cut the casino edge on the 'even-money bets' in half. So a bet on Red on a single-zero rulete table with the la partage rule or the en prison rule has a 1.35% house edge and one on a double-zero rulete table has a house edge of 2.63%.
A bet on one number only, called a straight-up bet, pays 35 to 1. (You collect 36. With no house advantage you should collect 37 (38 in the USA on double zero rulete wheels). A two-number bet, called split bet, pays 17 to 1. A three-number bet, called street bet, pays 11 to 1. A four-number bet, called corner bet, pays 8 to 1. A six-number bet, pays 5 to 1. A bet on the outside dozen or column, pays 2 to 1. A bet on the outside even money bets, pays 1 to 1.
This is by no means easy
Some players go with the winning numbers calling them 'hot' numbers and therefore likely to come up more times.
Others see which numbers did not come up for some time and bet on them believing that their turn is now due.Some players bet on many numbers to increase their chances of winning at every spin, but this way the payout is considerably reduced. Other methodical players use specific rulete systems or methods, money management systems, or both.
Is a carousel is divided up into 37 slots that are labelled with numbers from 0 to 36,a white ball is spun around the rim of the wheel as the carousel turns in the other direction.When the ball runs out of steam it rolls down the sloping sides of the wheel's base and collides with the metal frame of the carousel, the ball eventually comes to rest in one of the slots and the number of that slot is the winning number.
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